from player import Player class GameMaster: active = True players = [Player('Dealer'), Player('Player')] # 5-9 seats dealer = players[0] player = players[1] def score(self): if self.dealer.score() == self.player.score(): self.active = False print('Push.') elif self.dealer.score() > self.player.score(): self.active = False print('House wins.') elif self.dealer.score() < self.player.score(): self.active = False print('You win!')