2024-08-09 02:57:27 -04:00
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use crate::components::websocket::WebSocketContext;
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2024-08-09 01:21:04 -04:00
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use leptos::*;
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2024-08-09 02:57:27 -04:00
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use lib::*;
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2024-08-09 01:21:04 -04:00
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#[component]
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pub fn Game() -> impl IntoView {
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2024-08-09 02:57:27 -04:00
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let websocket = expect_context::<WebSocketContext>();
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let game_meta = expect_context::<ReadSignal<Option<GameMeta>>>();
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let (game_name, set_game_name) = create_signal("".to_string());
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let (game_host, set_game_host) = create_signal("".to_string());
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2024-08-10 19:50:26 -04:00
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let (game_players, set_game_players) = create_signal(vec![]);
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let (game_czar, set_game_czar) = create_signal("".to_string());
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let (game_black, set_game_black) = create_signal("".to_string());
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let (game_white, set_game_white) = create_signal(vec![]);
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2024-08-09 02:57:27 -04:00
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create_effect(move |_| {
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if let Some(game) = game_meta() {
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2024-08-10 19:50:26 -04:00
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set_game_name(game.name.clone());
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set_game_host(game.host.clone());
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set_game_players(game.players.clone());
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set_game_czar(game.czar.clone());
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set_game_black(game.black.clone());
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set_game_white(game.white.clone());
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2024-08-09 02:57:27 -04:00
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}
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});
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2024-08-09 01:21:04 -04:00
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view! {
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<div class="p-1">
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<h2 class="text-2xl">Game</h2>
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2024-08-09 02:57:27 -04:00
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<p>Name: {move || game_name}</p>
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2024-08-10 19:50:26 -04:00
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<p>Host: {move || game_host}</p>
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<p>Players: {move || game_players}</p>
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<p>Czar: {move || game_czar}</p>
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<p>Black Card: {move || game_black}</p>
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<p>Your Cards: {move || game_white}</p>
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2024-08-09 01:21:04 -04:00
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</div>
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}
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}
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