cards/client/src/components/browser.rs

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Rust
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2024-07-28 02:36:04 -04:00
use crate::components::websocket::WebSocketContext;
use leptos::*;
use leptos_use::core::ConnectionReadyState;
use lib::models::GamesUpdate;
#[component]
pub fn Browser() -> impl IntoView {
let websocket = expect_context::<WebSocketContext>();
let game_update_context = expect_context::<ReadSignal<Option<GamesUpdate>>>();
let (active_games, set_active_games) = create_signal::<Vec<String>>(vec![]);
create_effect(move |_| {
game_update_context.with(move |games| {
if let Some(games) = games {
set_active_games(games.games.clone());
logging::log!("{:#?}",active_games());
}
})
});
// Clear games list on disconnect
create_effect(move |_| {
websocket.ready_state.with(move |status| {
if *status == ConnectionReadyState::Closed {
set_active_games(vec![]);
}
})
});
view! {
<div class="p-1">
<ul>
<h2 class="text-2xl">Game Browser</h2>
{move || active_games().into_iter().map(|n| view! { <li>{n}</li> }).collect_view()}
</ul>
</div>
}
}