ugh
This commit is contained in:
parent
165adddc8d
commit
1f51d9d504
5 changed files with 110 additions and 82 deletions
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@ -2,7 +2,6 @@
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use crate::mpsc::Sender;
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use crate::mpsc::Sender;
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use anyhow::{Context, Result};
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use anyhow::{Context, Result};
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use axum::extract::ws::Message;
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use lib::*;
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use lib::*;
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use rand::prelude::IteratorRandom;
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use rand::prelude::IteratorRandom;
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use rand::prelude::SliceRandom;
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use rand::prelude::SliceRandom;
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@ -17,6 +16,7 @@ use std::{
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};
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};
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use tokio::sync::{broadcast, mpsc};
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use tokio::sync::{broadcast, mpsc};
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pub mod websocket;
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pub mod websocket;
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pub mod user_handler;
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/// User
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/// User
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#[derive(Default, Debug, Eq, PartialEq, Hash)]
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#[derive(Default, Debug, Eq, PartialEq, Hash)]
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@ -355,13 +355,13 @@ pub fn load_names(path: &str) -> Result<Vec<String>> {
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#[derive(Debug)]
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#[derive(Debug)]
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pub struct NewUser {
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pub struct NewUser {
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pub sender: Sender<Message>,
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pub sender: Sender<String>,
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pub addr: SocketAddr,
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pub addr: SocketAddr,
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}
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}
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// Our shared state
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// Our shared state
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pub struct AppState {
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pub struct AppState {
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pub tx: broadcast::Sender<String>,
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pub broadcast_channel: broadcast::Sender<String>,
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pub users_tx: mpsc::Sender<NewUser>,
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pub users_tx: mpsc::Sender<NewUser>,
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pub first_names: Vec<String>,
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pub first_names: Vec<String>,
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pub last_names: Vec<String>,
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pub last_names: Vec<String>,
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@ -1,8 +1,5 @@
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use crate::meta::*;
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use crate::user::*;
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use crate::websocket::*;
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use crate::websocket::*;
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use anyhow::{Context, Result};
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use anyhow::{Context, Result};
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use axum::extract::ws::Message;
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use axum::{routing::get, Router};
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use axum::{routing::get, Router};
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use server::*;
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use server::*;
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use std::{
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use std::{
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@ -13,6 +10,7 @@ use std::{
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use tokio::sync::{broadcast, mpsc};
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use tokio::sync::{broadcast, mpsc};
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use tower_http::services::ServeDir;
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use tower_http::services::ServeDir;
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use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt};
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use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt};
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use user_handler::UserHandler;
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#[tokio::main]
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#[tokio::main]
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async fn main() -> Result<()> {
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async fn main() -> Result<()> {
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@ -26,7 +24,7 @@ async fn main() -> Result<()> {
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.init();
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.init();
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// Set up state
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// Set up state
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let (tx, _rx) = broadcast::channel(100);
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let (broadcast_channel, _rx) = broadcast::channel(100);
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let (users_tx, mut users_rx) = mpsc::channel(100);
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let (users_tx, mut users_rx) = mpsc::channel(100);
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let first_names = load_names("data/first.txt")?;
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let first_names = load_names("data/first.txt")?;
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let last_names = load_names("data/last.txt")?;
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let last_names = load_names("data/last.txt")?;
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@ -37,7 +35,7 @@ async fn main() -> Result<()> {
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let games = RwLock::new(HashMap::new());
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let games = RwLock::new(HashMap::new());
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let app_state = Arc::new(AppState {
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let app_state = Arc::new(AppState {
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tx,
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broadcast_channel,
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users_tx,
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users_tx,
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first_names,
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first_names,
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last_names,
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last_names,
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@ -49,72 +47,11 @@ async fn main() -> Result<()> {
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games,
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games,
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});
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});
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let cloned_state = app_state.clone();
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let user_handler = UserHandler::new(app_state.clone());
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let _user_handler = tokio::spawn(async move {
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let _user_handler = tokio::spawn(async move {
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while let Some(message) = users_rx.recv().await {
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while let Some(message) = users_rx.recv().await {
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//
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user_handler.process(message).await.unwrap();
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// Create, Register, and Hydrate new user
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//
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// Create
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let new_user = Arc::new(RwLock::new(User::new(&cloned_state)));
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// Notify client of new username
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message
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.sender
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.send(Message::Text(user_client_self_update(&new_user)))
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.await
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.unwrap();
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// Register using `addr` as key until something longer lived exists
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cloned_state
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.online_users
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.write()
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.unwrap()
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.insert(message.addr, new_user.clone());
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// Hydrate client
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// this should probably be combined and sent as one
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message
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.sender
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.send(Message::Text(meta_chat_update(&cloned_state)))
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.await
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.unwrap();
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message
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.sender
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.send(Message::Text(meta_motd()))
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.await
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.unwrap();
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message
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.sender
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.send(Message::Text(meta_server_summary_update(&cloned_state)))
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.await
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.unwrap();
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message
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.sender
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.send(Message::Text(meta_games_browser_update(&cloned_state)))
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.await
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.unwrap();
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message
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.sender
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.send(Message::Text(meta_new_game_card_packs(&cloned_state)))
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.await
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.unwrap();
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// Broadcast new user's existence
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// this should probably be combined and sent as one
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let _ = &cloned_state
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.tx
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.send(meta_announce_user_join(&cloned_state, &message.addr))
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.unwrap();
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let _ = &cloned_state
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.tx
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.send(meta_server_summary_update(&cloned_state))
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.unwrap();
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let _ = &cloned_state
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.tx
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.send(meta_chat_update(&cloned_state))
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.unwrap();
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}
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}
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});
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});
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85
server/src/user_handler.rs
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85
server/src/user_handler.rs
Normal file
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@ -0,0 +1,85 @@
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use crate::websocket::meta::*;
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use crate::websocket::user::*;
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use crate::AppState;
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use crate::NewUser;
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use crate::User;
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use anyhow::Result;
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use std::sync::{Arc, RwLock};
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pub struct UserHandler {
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state: Arc<AppState>,
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}
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impl UserHandler {
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pub fn new(state: Arc<AppState>) -> Self {
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UserHandler { state }
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}
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pub async fn process(&self, message: NewUser) -> Result<()> {
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//
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// Create, Register, and Hydrate new user
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//
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let new_user = Arc::new(RwLock::new(User::new(&self.state)));
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// Notify client of new username
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message
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.sender
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.send(user_client_self_update(&new_user))
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.await
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.unwrap();
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// Register using `addr` as key until something longer lived exists
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self.state
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.online_users
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.write()
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.unwrap()
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.insert(message.addr, new_user.clone());
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// Hydrate client
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// this should probably be combined and sent as one
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message
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.sender
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.send(meta_chat_update(&self.state))
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.await
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.unwrap();
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message
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.sender
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.send(meta_server_summary_update(&self.state))
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.await
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.unwrap();
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message
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.sender
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.send(meta_games_browser_update(&self.state))
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.await
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.unwrap();
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message
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.sender
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.send(meta_new_game_card_packs(&self.state))
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.await
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.unwrap();
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// Broadcast new user's existence
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// this should probably be combined and sent as one
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let _ = &self
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.state
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.broadcast_channel
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.send(meta_announce_user_join(&self.state, &message.addr))
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.unwrap();
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let _ = &self
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.state
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.broadcast_channel
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.send(meta_server_summary_update(&self.state))
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.unwrap();
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let _ = &self
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.state
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.broadcast_channel
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.send(meta_chat_update(&self.state))
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.unwrap();
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// this races the broadcasts but if it's done last it'll probably show up
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// last
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message.sender.send(meta_motd()).await.unwrap();
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Ok(())
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}
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}
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.await;
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.await;
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// Subscribe to receive from global broadcast channel
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// Subscribe to receive from global broadcast channel
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let mut rx = state.tx.subscribe();
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let mut rx = state.broadcast_channel.subscribe();
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// Send messages to this client
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// Send messages to this client
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let mut send_task = tokio::spawn(async move {
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let mut send_task = tokio::spawn(async move {
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let mut broadcast = None;
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let mut dm = None;
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loop {
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loop {
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// Global broadcast channel
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tokio::select! {
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while let Ok(msg) = rx.recv().await {
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b = rx.recv() => broadcast = Some(b.unwrap()),
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if sender.send(Message::Text(msg)).await.is_err() {
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d = dm_rx.recv() => dm = d,
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};
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if let Some(msg) = &dm {
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if sender.send(Message::Text(msg.to_string())).await.is_err() {
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break;
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break;
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} else {
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dm = Option::None;
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}
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}
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}
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} else if let Some(msg) = &broadcast {
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// Direct message channel
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if sender.send(Message::Text(msg.to_string())).await.is_err() {
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while let Some(msg) = dm_rx.recv().await {
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} else {
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if sender.send(msg).await.is_err() {
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broadcast = Option::None;
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break;
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}
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}
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}
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}
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}
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}
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addr: SocketAddr,
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addr: SocketAddr,
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message: Message,
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message: Message,
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) -> Result<()> {
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) -> Result<()> {
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let tx = &state.tx;
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let tx = &state.broadcast_channel;
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match message {
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match message {
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Message::Text(text) => match text {
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Message::Text(text) => match text {
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@ -21,7 +21,6 @@ pub fn meta_chat_update(state: &Arc<AppState>) -> String {
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/// Generage cards meta message
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/// Generage cards meta message
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pub fn meta_new_game_card_packs(state: &Arc<AppState>) -> String {
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pub fn meta_new_game_card_packs(state: &Arc<AppState>) -> String {
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tracing::debug!("sending cards meta");
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to_string::<CardPacksMeta>(&state.packs_meta).unwrap()
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to_string::<CardPacksMeta>(&state.packs_meta).unwrap()
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}
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}
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