message handling
This commit is contained in:
parent
4adec7dc2c
commit
5eeefa9d8c
3 changed files with 64 additions and 30 deletions
8
Cargo.lock
generated
8
Cargo.lock
generated
|
@ -755,18 +755,18 @@ checksum = "94143f37725109f92c262ed2cf5e59bce7498c01bcc1502d7b9afe439a4e9f49"
|
|||
|
||||
[[package]]
|
||||
name = "serde"
|
||||
version = "1.0.199"
|
||||
version = "1.0.200"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "0c9f6e76df036c77cd94996771fb40db98187f096dd0b9af39c6c6e452ba966a"
|
||||
checksum = "ddc6f9cc94d67c0e21aaf7eda3a010fd3af78ebf6e096aa6e2e13c79749cce4f"
|
||||
dependencies = [
|
||||
"serde_derive",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "serde_derive"
|
||||
version = "1.0.199"
|
||||
version = "1.0.200"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "11bd257a6541e141e42ca6d24ae26f7714887b47e89aa739099104c7e4d3b7fc"
|
||||
checksum = "856f046b9400cee3c8c94ed572ecdb752444c24528c035cd35882aad6f492bcb"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
|
|
12
src/api.rs
12
src/api.rs
|
@ -29,13 +29,11 @@ pub async fn websocket(stream: WebSocket, state: Arc<AppState>) {
|
|||
Message::Text(text) => {
|
||||
tracing::debug!("Text: {}", text);
|
||||
// let message_str: &str = message.to_text().unwrap();
|
||||
tracing::debug!(
|
||||
"{:#?}",
|
||||
serde_json::from_str::<NewGameRequest>(&text)
|
||||
.unwrap()
|
||||
.host
|
||||
.name
|
||||
);
|
||||
if let Ok(new_game) = serde_json::from_str::<NewGameRequest>(&text) {
|
||||
tracing::debug!("{:#?}", new_game);
|
||||
} else {
|
||||
tracing::debug!("Not JSON!");
|
||||
}
|
||||
}
|
||||
Message::Binary(data) => {
|
||||
tracing::debug!("Binary: {:?}", data)
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
<title>Cards For Humanity Test Client</title>
|
||||
<style>
|
||||
html, body, input, textarea, button {
|
||||
font-family: monospace;
|
||||
background-color: #111;
|
||||
color: #DDD;
|
||||
}
|
||||
|
@ -15,40 +16,72 @@
|
|||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
input {
|
||||
display: block;
|
||||
width: 10rem;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Cards For Humanity Test Client</h1>
|
||||
<hr />
|
||||
<h3>Status</h3>
|
||||
<div id="status">
|
||||
<p><em>Disconnected...</em></p>
|
||||
</div>
|
||||
<div style="display: flex;">
|
||||
<span>
|
||||
<p>Username</p>
|
||||
<p>Game Name</p>
|
||||
</span>
|
||||
<span>
|
||||
<form id="new-game" onsubmit="createGame();return false">
|
||||
<input id="username" style="display:block; width:100px; box-sizing: border-box" type="text" placeholder="username">
|
||||
<input id="gamename" style="display:block; width:100px; box-sizing: border-box" type="text" placeholder="game name">
|
||||
<br />
|
||||
<button id="create-game" type="submit">Create Game</button>
|
||||
</form>
|
||||
</span>
|
||||
<hr />
|
||||
<div id="socketTest">
|
||||
<h3>Socket Test</h3>
|
||||
<form id="socketForm" onsubmit="socketTest(); return false">
|
||||
<p>int 3000-4999</p>
|
||||
<input id="testCloseCode" placeholder="code" type="number" />
|
||||
<p>string 123 bytes or less</p>
|
||||
<input id="testCloseReason" placeholder="reason" />
|
||||
<button id="close" type="submit">Close Connection</button>
|
||||
</form>
|
||||
</div>
|
||||
<div>
|
||||
<hr />
|
||||
<div id="newGame">
|
||||
<h3>Create Game</h3>
|
||||
<form id="new-game" onsubmit="createGame(); return false">
|
||||
<p>Username:</p>
|
||||
<input id="username" type="text" placeholder="username" />
|
||||
<p>Game Name:</p>
|
||||
<input id="gamename" type="text" placeholder="game name" />
|
||||
<button id="create-game" type="submit">Create Game</button>
|
||||
</form>
|
||||
</div>
|
||||
<hr />
|
||||
<div id="joinGame">
|
||||
<h3>Join Game</h3>
|
||||
<form id="new-game" onsubmit="joinGame(); return false">
|
||||
<p>Username:</p>
|
||||
<input id="username" type="text" placeholder="username" />
|
||||
<p>Game Name:</p>
|
||||
<input id="gamename" type="text" placeholder="game name" />
|
||||
<button id="create-game" type="submit">Create Game</button>
|
||||
</form>
|
||||
</div>
|
||||
<hr />
|
||||
<div id="chat">
|
||||
<h3>Chat</h3>
|
||||
<form id="chat" onsubmit="chatSubmit();return false">
|
||||
<textarea id="chat-history" readonly="true" wrap="soft" style="display:block; width:30rem; height:10rem; box-sizing: border-box" cols="30" rows="10"></textarea>
|
||||
<input id="chat-input" style="display:block; width:30rem; box-sizing: border-box" type="text" placeholder="chat">
|
||||
<textarea id="chat-history" readonly="true" wrap="soft" style="display:block; width:30rem; height:10rem; box-sizing: border-box" cols="30" rows="10">Not in game</textarea>
|
||||
<input id="chat-input" type="text" style="width: 30rem;" placeholder="chat" />
|
||||
</form>
|
||||
</div>
|
||||
<script type="text/javascript">
|
||||
socket = new WebSocket("ws://localhost:3030/websocket");
|
||||
socket.binaryType = "ArrayBuffer";
|
||||
|
||||
function createGame() {
|
||||
document.getElementById("create-game").disabled = true;
|
||||
function socketTest() {
|
||||
let code = testCloseCode.value;
|
||||
let reason = testCloseReason.value;
|
||||
socket.close(code, reason)
|
||||
};
|
||||
|
||||
function createGame() {
|
||||
let CAHPlayer = {
|
||||
name: username.value,
|
||||
role: 'Host',
|
||||
|
@ -65,6 +98,10 @@
|
|||
socket.send(JSON.stringify(NewGameRequest));
|
||||
};
|
||||
|
||||
function joinGame() {
|
||||
console.log('not done yet');
|
||||
}
|
||||
|
||||
socket.onopen = function() {
|
||||
console.log("connection opened",socket.extensions, socket.protocol, socket.readyState);
|
||||
document.getElementById("status").innerHTML = '<p><em>Connected!</em></p>';
|
||||
|
@ -72,7 +109,6 @@
|
|||
|
||||
socket.onclose = function() {
|
||||
console.log("connection closed");
|
||||
// document.getElementById("join-chat").disabled = false;
|
||||
document.getElementById("status").innerHTML = '<p><em>Disconnected...</em></p>';
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue