obsolete
This commit is contained in:
parent
89b7af27d6
commit
7707120e44
6 changed files with 2 additions and 207 deletions
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@ -1,23 +0,0 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<title>Cards For Humanity</title>
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<link type="text/css" rel="stylesheet" href="css">
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</head>
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<body>
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<h1>Cards For Humanity</h1>
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<hr />
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<ul>
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<li>
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<a href="test_client">test_client</a>
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</li>
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<li>
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<a href="spawn_clients">spawn_clients</a>
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</li>
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<li>
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<a href="reference_client">reference_client</a>
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</li>
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</ul>
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</body>
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</html>
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@ -1,36 +0,0 @@
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html,
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body,
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input,
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textarea,
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button {
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font-family: monospace;
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background-color: #111;
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color: #ddd;
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margin: 0;
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padding: 0;
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}
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div {
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margin-top: 1rem;
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}
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span {
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padding-left: 1rem;
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}
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p {
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margin: 0;
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padding: 0;
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}
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input {
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display: block;
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width: 10rem;
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box-sizing: border-box;
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}
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iframe {
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width: 49%;
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height: 49vh;
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border-style: none;
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}
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.container {
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width: 100vw;
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height: 100vh;
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display: flex;
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}
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@ -1,13 +0,0 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<title>Cards For Humanity Reference Client</title>
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<link type="text/css" rel="stylesheet" href="css">
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</head>
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<body>
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<h1>Cards For Humanity Reference Client</h1>
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<hr />
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<p>I am the Reference Client.</p>
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</body>
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</html>
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<title>Cards For Humanity Test Clients</title>
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<link type="text/css" rel="stylesheet" href="css">
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</head>
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<body>
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<div id="container">
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<iframe src="http://localhost:3030/test_client"></iframe>
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<iframe src="http://localhost:3030/test_client"></iframe>
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<iframe src="http://localhost:3030/test_client"></iframe>
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<iframe src="http://localhost:3030/test_client"></iframe>
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</div>
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</body>
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</html>
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@ -1,98 +0,0 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<title>Cards For Humanity Test Client</title>
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<link type="text/css" rel="stylesheet" href="css">
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</head>
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<body>
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<h1>Cards For Humanity Test Client</h1>
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<hr />
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<div id="status">
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<p><em>Disconnected...</em></p>
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</div>
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<div id="chat">
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<form id="chat" onsubmit="chatSubmit();return false">
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<textarea id="chat-history" readonly="true" wrap="soft" style="display:block; width:30rem; height:10rem; box-sizing: border-box" cols="30" rows="10"></textarea>
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<input id="chat-input" type="text" style="width: 30rem;" placeholder="talk shit" />
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</form>
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</div>
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<hr />
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<form id="new-game" onsubmit="createGame(); return false">
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<p>Username:</p>
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<input id="username" type="text" placeholder="username" />
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<p>Game Name:</p>
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<input id="gamename" type="text" placeholder="game name" />
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<button id="create-game" type="submit">Create Game</button>
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</form>
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<hr />
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<div id="socketTest">
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<h3>Socket Test</h3>
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<form id="socketForm" onsubmit="socketTest(); return false">
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<p>int 3000-4999</p>
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<input id="testCloseCode" placeholder="code" type="number" />
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<p>string 123 bytes or less</p>
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<input id="testCloseReason" placeholder="reason" />
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<button id="close" type="submit">Close Connection</button>
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</form>
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</div>
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<script type="text/javascript">
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socket = new WebSocket("ws://localhost:3030/websocket");
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function socketTest() {
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let code = testCloseCode.value;
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let reason = testCloseReason.value;
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socket.close(code, reason)
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};
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function createGame() {
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let CAHPlayer = {
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name: username.value,
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role: 'Host',
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white: [],
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black: [],
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};
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let NewGameRequest = {
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name: gamename.value,
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host: CAHPlayer,
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packs: [0],
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};
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socket.send(JSON.stringify(NewGameRequest));
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};
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function joinGame() {
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console.log('not done yet');
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}
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socket.onopen = function() {
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console.log("connection opened",socket.extensions, socket.protocol, socket.readyState);
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document.getElementById("status").innerHTML = '<p><em>Connected!</em></p>';
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}
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socket.onclose = function() {
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console.log("connection closed");
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document.getElementById("status").innerHTML = '<p><em>Disconnected...</em></p>';
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document.getElementById("chat-history").value = "";
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}
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socket.onmessage = function(e) {
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const history = document.getElementById("chat-history")
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console.log("received message: "+e.data);
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history.value += e.data+"\r";
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history.scrollTop = history.scrollHeight;
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}
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function chatSubmit() {
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let input = document.getElementById("chat-input");
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socket.send(input.value);
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input.value = "";
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};
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socket.addEventListener("error", (event) => {
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console.log("WebSocket error: ", event);
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});
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</script>
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</body>
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</html>
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use anyhow::{Context, Result};
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use anyhow::{Context, Result};
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use axum::{response::Html, routing::get, Router};
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use axum::{routing::get, Router};
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use axum_extra::response::Css;
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use lib::models::*;
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use lib::models::*;
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use std::{
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use std::{
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collections::HashMap,
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collections::HashMap,
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buf.push(line.unwrap())
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buf.push(line.unwrap())
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}
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}
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return buf;
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buf
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}
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}
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// this is still around just for reference
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// this is still around just for reference
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last_names: Vec<String>,
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last_names: Vec<String>,
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}
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}
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// Include utf-8 files at **compile** time.
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async fn test_client() -> Html<&'static str> {
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Html(std::include_str!("../public/test_client.html"))
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}
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async fn spawn_clients() -> Html<&'static str> {
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Html(std::include_str!("../public/spawn_clients.html"))
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}
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async fn reference_client() -> Html<&'static str> {
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Html(std::include_str!("../public/reference_client.html"))
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}
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async fn css() -> Css<&'static str> {
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Css(std::include_str!("../public/main.css"))
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}
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#[tokio::main]
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#[tokio::main]
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async fn main() -> Result<()> {
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async fn main() -> Result<()> {
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// stuff for logging
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// stuff for logging
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// set routes and apply state
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// set routes and apply state
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let app = Router::new()
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let app = Router::new()
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.route("/spawn_clients", get(spawn_clients))
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.route("/test_client", get(test_client))
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.route("/reference_client", get(reference_client))
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.route("/websocket", get(websocket_connection_handler))
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.route("/websocket", get(websocket_connection_handler))
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.route("/css", get(css))
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.nest_service("/", ServeDir::new("dist"))
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.nest_service("/", ServeDir::new("dist"))
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.with_state(app_state);
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.with_state(app_state);
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