block empty input and disable forms when offline

This commit is contained in:
Adam 2024-08-04 22:20:28 -04:00
parent e30369b6b0
commit 959d300455
4 changed files with 54 additions and 33 deletions

View file

@ -1,14 +1,16 @@
use crate::components::websocket::WebSocketContext;
use html::Input;
use leptos::*;
use leptos_use::core::ConnectionReadyState;
use lib::*;
use serde_json::to_string;
#[component]
pub fn Auth() -> impl IntoView {
let websocket = expect_context::<WebSocketContext>();
let user_context = expect_context::<ReadSignal<Option<UserUpdate>>>();
let (username, set_username) = create_signal("".to_string());
let user_context = expect_context::<ReadSignal<Option<UserUpdate>>>();
let connected = move || websocket.ready_state.get() == ConnectionReadyState::Open;
create_effect(move |_| {
user_context.with(|new_user| {
@ -20,17 +22,28 @@ pub fn Auth() -> impl IntoView {
let username_input_ref = create_node_ref::<Input>();
let send_login = move |_| {
websocket.send(
&to_string(&UserLogIn {
username: username_input_ref.get().unwrap().value(),
})
.unwrap(),
);
set_username.set(username_input_ref.get().unwrap().value());
username_input_ref.get().unwrap().set_value("");
logging::log!("sent");
if let Some(input) = username_input_ref.get() {
if input.value() != String::from("") {
logging::log!("send");
websocket.send(
&to_string(&UserLogIn {
username: input.value(),
})
.unwrap(),
);
set_username.set(input.value());
input.set_value("");
}
}
};
// Clear user name on disconnect
create_effect(move |_| {
if !connected() {
set_username(String::from(""));
}
});
view! {
<div class="p-1">
<h2 class="text-2xl">Sign in:</h2>
@ -40,13 +53,14 @@ pub fn Auth() -> impl IntoView {
class="w-96 font-mono rounded-sm bg-slate-900 text-slate-200"
placeholder=move || username.get()
node_ref=username_input_ref
disabled=move || !connected()
/>
handle empty
<br/>
<input
class="py-2 px-4 pl-4 font-bold text-white rounded border-b-4 bg-slate-600 border-slate-800 hover:bg-slate-700 hover:border-slate-500"
type="submit"
value="Send"
disabled=move || !connected()
/>
</form>
</div>

View file

@ -23,17 +23,21 @@ pub fn Browser() -> impl IntoView {
// Game stuff
let new_game = move |_| {
(websocket.send)(
&to_string(&NewGameRequest {
name: new_game_name_ref.get().unwrap().value(),
packs: selected_packs()
.into_iter()
.map(|n| n.clone()) // hax
.collect::<Vec<_>>(),
})
.unwrap(),
);
new_game_name_ref.get().unwrap().set_value("");
if let Some(input) = new_game_name_ref.get() {
if input.value() != String::from("") {
(websocket.send)(
&to_string(&NewGameRequest {
name: input.value(),
packs: selected_packs()
.into_iter()
.map(|n| n.clone()) // hax
.collect::<Vec<_>>(),
})
.unwrap(),
);
input.set_value("");
}
}
};
create_effect(move |_| {
@ -72,7 +76,6 @@ pub fn Browser() -> impl IntoView {
disabled=move || !connected()
node_ref=new_game_name_ref
/>
handle empty
<h2 class="text-2xl">Packs</h2>
<div class="p-2">
<button type="button" class="bg-slate-600">

View file

@ -10,6 +10,7 @@ pub fn Chat() -> impl IntoView {
let websocket = expect_context::<WebSocketContext>();
let chat_context = expect_context::<ReadSignal<Option<ChatMessage>>>();
let chat_update_context = expect_context::<ReadSignal<Option<ChatUpdate>>>();
let connected = move || websocket.ready_state.get() == ConnectionReadyState::Open;
// Chat stuff
let (chat_history, set_chat_history) = create_signal::<Vec<String>>(vec![]);
@ -73,14 +74,17 @@ pub fn Chat() -> impl IntoView {
// Handle sending messages
let send_message = move |_| {
websocket.send(
&to_string(&ChatMessage {
text: chat_input_ref.get().unwrap().value(),
})
.unwrap(),
);
chat_input_ref.get().unwrap().set_value("");
logging::log!("Send Message");
if let Some(input) = chat_input_ref.get() {
if input.value() != String::from("") {
websocket.send(
&to_string(&ChatMessage {
text: input.value(),
})
.unwrap(),
);
input.set_value("");
}
}
};
// Keep chat scrolled to the bottom
@ -123,8 +127,8 @@ pub fn Chat() -> impl IntoView {
class="py-2 px-4 pl-4 font-bold text-white rounded border-b-4 bg-slate-600 border-slate-800 hover:bg-slate-700 hover:border-slate-500"
type="submit"
value="Send"
disabled=move || !connected()
/>
handle empty
</form>
</span>
<br/>

View file

@ -43,7 +43,7 @@ pub fn Debug() -> impl IntoView {
<p class="p-1">"Users Online: " {online_users}</p>
<p class="p-1">"Active Games: " {active_games}</p>
<div class="p-1">
<button on:click=open_connection disabled=connected>
<button on:click=open_connection disabled=move || connected()>
"Connect"
</button>
<button on:click=close_connection disabled=move || !connected()>