separate submit/judge

This commit is contained in:
Adam 2024-08-25 15:57:41 -04:00
parent 55b14944a7
commit db180a66ed
2 changed files with 29 additions and 31 deletions

View file

@ -9,6 +9,11 @@ use std::collections::HashMap;
#[component] #[component]
pub fn Game() -> impl IntoView { pub fn Game() -> impl IntoView {
let websocket = expect_context::<WebSocketContext>(); let websocket = expect_context::<WebSocketContext>();
let tx = websocket.clone();
let (websocket_send, set_websocket_send) = create_signal("".to_string());
create_effect(move |_| {
tx.send(&websocket_send());
});
let connected = move || websocket.ready_state.get() == ConnectionReadyState::Open; let connected = move || websocket.ready_state.get() == ConnectionReadyState::Open;
let game_meta = expect_context::<ReadSignal<Option<GameStateMeta>>>(); let game_meta = expect_context::<ReadSignal<Option<GameStateMeta>>>();
let judge_round = expect_context::<ReadSignal<Option<JudgeRound>>>(); let judge_round = expect_context::<ReadSignal<Option<JudgeRound>>>();
@ -61,9 +66,6 @@ pub fn Game() -> impl IntoView {
set_card_clicked.update(|list| { set_card_clicked.update(|list| {
list.clear(); list.clear();
}); });
set_selected_cards_ordered.update(|list| {
list.clear();
});
// Load hand // Load hand
if let Some(judge) = judge_round { if let Some(judge) = judge_round {
@ -148,33 +150,24 @@ pub fn Game() -> impl IntoView {
} }
}); });
let submit_cards = move |_| { let submit_move = move |_| {
let tx = websocket.clone(); let msg = to_string(&PlayerMoveRequest {
judge_round.with(move |judge| {
let mut _message: Option<String> = None;
if judge.is_some() {
_message = Some(
to_string(&JudgeDecisionRequest {
game_id: game_id(),
winning_cards: selected_cards_ordered(),
})
.unwrap(),
);
} else {
_message = Some(
to_string(&PlayerMoveRequest {
game_id: game_id(), game_id: game_id(),
card_ids: selected_cards_ordered(), card_ids: selected_cards_ordered(),
}) })
.unwrap(), .unwrap();
);
}
if let Some(msg) = _message { set_websocket_send(msg);
tx.send(&msg); };
}
let submit_judge = move |_| {
let msg = to_string(&JudgeDecisionRequest {
game_id: game_id(),
winning_cards: selected_cards_ordered(),
}) })
.unwrap();
set_websocket_send(msg);
}; };
view! { view! {
@ -232,10 +225,15 @@ pub fn Game() -> impl IntoView {
/> />
</div> </div>
<div class="w-full inline-flex flex-wrap justify-center"> <div class="w-full inline-flex flex-wrap justify-center">
<button type="button" on:click=submit_cards> <button type="button" on:click=submit_move>
Submit Submit
</button> </button>
</div> </div>
<div class="w-full inline-flex flex-wrap justify-center">
<button type="button" on:click=submit_judge>
Judge
</button>
</div>
// Player cards // Player cards
<div class="inline-flex flex-wrap justify-center"> <div class="inline-flex flex-wrap justify-center">

View file

@ -8,7 +8,7 @@ pub struct JudgeDecisionRequest {
} }
/// Judge round /// Judge round
#[derive(Debug, Serialize, Deserialize)] #[derive(Clone, Debug, Serialize, Deserialize)]
pub struct JudgeRound { pub struct JudgeRound {
pub cards_to_judge: Vec<Vec<WhiteCardMeta>>, pub cards_to_judge: Vec<Vec<WhiteCardMeta>>,
} }