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No commits in common. "21b4e7fb3bf7426a21e4ee81fdc8060ddb1d6a42" and "e1c0cf185ca2dd24b8b7ea84b776e060a0fa1753" have entirely different histories.

2 changed files with 47 additions and 24 deletions

8
Cargo.lock generated
View file

@ -386,9 +386,9 @@ checksum = "8b96ec4966b5813e2c0507c1f86115c8c5abaadc3980879c3424042a02fd1ad3"
[[package]]
name = "cc"
version = "1.2.4"
version = "1.2.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9157bbaa6b165880c27a4293a474c91cdcf265cc68cc829bf10be0964a391caf"
checksum = "27f657647bcff5394bf56c7317665bbf790a137a50eaaa5c6bfbb9e27a518f2d"
dependencies = [
"jobserver",
"libc",
@ -2441,9 +2441,9 @@ dependencies = [
[[package]]
name = "quanta"
version = "0.12.4"
version = "0.12.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "773ce68d0bb9bc7ef20be3536ffe94e223e1f365bd374108b2659fac0c65cfe6"
checksum = "8e5167a477619228a0b284fac2674e3c388cba90631d7b7de620e6f1fcd08da5"
dependencies = [
"crossbeam-utils",
"libc",

View file

@ -52,14 +52,14 @@ pub struct UserHandler {
name_generator: NameGenerator,
reserved_names: HashSet<String>,
offline_users: HashMap<String, Arc<RwLock<User>>>,
online_users: HashMap<SocketAddr, Arc<RwLock<User>>>,
online_users: RwLock<HashMap<SocketAddr, Arc<RwLock<User>>>>,
}
impl UserHandler {
/// Returns new UserHandler
pub fn new(state: Arc<AppState>) -> Self {
let offline_users = HashMap::<String, Arc<RwLock<User>>>::new();
let online_users = HashMap::<SocketAddr, Arc<RwLock<User>>>::new();
let online_users = RwLock::new(HashMap::<SocketAddr, Arc<RwLock<User>>>::new());
UserHandler {
offline_users,
online_users,
@ -88,7 +88,13 @@ impl UserHandler {
}
async fn join_game(&self, game_id: String, addr: SocketAddr) {
let user = self.online_users.get(&addr).unwrap().clone();
let user = self
.online_users
.read()
.unwrap()
.get(&addr)
.unwrap()
.clone();
if let Err(e) = self
.state
@ -101,7 +107,13 @@ impl UserHandler {
}
async fn move_request(&self, move_request: PlayerMoveRequest, addr: SocketAddr) {
let player_user = self.online_users.get(&addr).unwrap().clone();
let player_user = self
.online_users
.read()
.unwrap()
.get(&addr)
.unwrap()
.clone();
if let Err(e) = self
.state
.tx_game_handler
@ -113,7 +125,13 @@ impl UserHandler {
}
async fn get_user(&self, new_game: NewGameRequest, addr: SocketAddr) {
let host = self.online_users.get(&addr).unwrap().clone();
let host = self
.online_users
.read()
.unwrap()
.get(&addr)
.unwrap()
.clone();
if let Err(e) = self
.state
.tx_game_handler
@ -127,6 +145,8 @@ impl UserHandler {
async fn get_player_user_id(&self, judge_decision: JudgeDecisionRequest, addr: SocketAddr) {
let player_user_id = self
.online_users
.read()
.unwrap()
.get(&addr)
.unwrap()
.read()
@ -148,8 +168,7 @@ impl UserHandler {
}
async fn pass_chat_message(&self, msg: String, addr: SocketAddr) {
let text =
format! {"{0}: {1}", self.online_users.get(&addr).unwrap().read().unwrap().name, msg};
let text = format! {"{0}: {1}", self.online_users.read().unwrap().get(&addr).unwrap().read().unwrap().name, msg};
if let Err(e) = self
.state
.tx_outgoing_message_handler
@ -179,7 +198,7 @@ impl UserHandler {
}
}
Addr(addr) => {
if let Some(user) = self.online_users.get(&addr) {
if let Some(user) = self.online_users.read().unwrap().get(&addr) {
tx = user.read().unwrap().tx.clone();
} else {
tracing::error!("Attempted to send message to offline user!");
@ -317,7 +336,7 @@ impl UserHandler {
let old_name;
if let Some(user) = self.online_users.get(&addr) {
if let Some(user) = self.online_users.read().unwrap().get(&addr) {
old_name = user.read().unwrap().name.clone();
// User abandons current name by requesting a new one
@ -331,7 +350,7 @@ impl UserHandler {
if self.offline_users.contains_key(&new_name) {
let buf;
// Copy over new tx
if let Some(online_user) = self.online_users.remove(&addr) {
if let Some(online_user) = self.online_users.write().unwrap().remove(&addr) {
if let Some(offline_user) = self.offline_users.remove(&new_name) {
offline_user.write().unwrap().tx = online_user.write().unwrap().tx.clone();
buf = offline_user;
@ -345,7 +364,7 @@ impl UserHandler {
}
// Move offline user object to online
self.online_users.insert(addr, buf);
self.online_users.write().unwrap().insert(addr, buf);
// Send welcome back messages
let msg = format! {
@ -387,7 +406,7 @@ impl UserHandler {
self.reserved_names.insert(new_name.clone());
// Change user's name
if let Some(user) = self.online_users.get_mut(&addr) {
if let Some(user) = self.online_users.write().unwrap().get_mut(&addr) {
user.write().unwrap().change_name(new_name.clone());
} else {
tracing::error!("Error updating username: Can't find user!");
@ -422,7 +441,7 @@ impl UserHandler {
)
.await;
// Update games this user is in
if let Some(user) = &self.online_users.get(&addr) {
if let Some(user) = &self.online_users.read().unwrap().get(&addr) {
let user_id = user.read().unwrap().uuid.to_string();
let msg = GameHandlerMessage::SendGameUserUpdate(user_id);
let tx = self.state.tx_game_handler.clone();
@ -439,7 +458,7 @@ impl UserHandler {
/// Broadcast updated user count
fn broadcast_user_count(&self) {
let tx = self.state.tx_outgoing_message_handler.clone();
let online_users: u32 = self.online_users.len().try_into().unwrap();
let online_users: u32 = self.online_users.read().unwrap().len().try_into().unwrap();
let msg = ServerToClientMessage::ServerOnlineUsers(ServerOnlineUsers { online_users });
tokio::spawn(async move { tx.send(Broadcast(msg)).await });
}
@ -448,6 +467,8 @@ impl UserHandler {
async fn user_cleanup(&mut self, addr: SocketAddr) {
let user_name = self
.online_users
.read()
.unwrap()
.get(&addr)
.unwrap()
.read()
@ -478,14 +499,16 @@ impl UserHandler {
}
/// Set user status to online
fn set_user_online(&mut self, addr: SocketAddr, user: Arc<RwLock<User>>) {
self.online_users.insert(addr, user);
fn set_user_online(&self, addr: SocketAddr, user: Arc<RwLock<User>>) {
self.online_users.write().unwrap().insert(addr, user);
}
/// Set user status to offline
fn set_user_offline(&mut self, user_name: String, addr: &SocketAddr) {
self.offline_users
.insert(user_name, self.online_users.remove(addr).unwrap());
self.offline_users.insert(
user_name,
self.online_users.write().unwrap().remove(addr).unwrap(),
);
}
/// Update chat stuff like users list
@ -504,7 +527,7 @@ impl UserHandler {
/// Generate chatroom join announcement
fn meta_announce_user_join(&self, addr: &SocketAddr) -> ChatMessage {
let msg = format!("{} joined.", {
if let Some(user) = self.online_users.get(addr) {
if let Some(user) = self.online_users.read().unwrap().get(addr) {
user.read().unwrap().name.clone()
} else {
"Error!".to_string()
@ -518,7 +541,7 @@ impl UserHandler {
// TODO: this may get expensive if there are many users
let mut names = vec![];
for user in self.online_users.iter() {
for user in self.online_users.read().unwrap().iter() {
names.push(user.1.read().unwrap().name.clone());
}