cards for humanity
data | ||
public | ||
src | ||
.gitignore | ||
CAH_PrintPlay2021-GameRules.pdf | ||
Cargo.lock | ||
Cargo.toml | ||
LICENSE | ||
readme.md |
Cards For Humanity
A game master server for the popular game Cards Against Humanity using data from Chris Hallberg's project JSON Against Humanity (everyone say "Thanks, Chris!")
This started as a problem trying to play games with friends who are all on different platforms. This shall be as cross-platform as it gets. I want it to work on anything that can establish a connection and allow anyone to write any front-end they can dream up whether it be a web page, chat bot, VR, etc. Any clients who share a master server can play together across any platform.
Dev stuff:
cargo run
to run server
open localhost:3030
in your browser to run test client or connect to ws://localhost:3030/websocket
with a custom client
TODO:
- figure out auth
- finish game logic
- support card text editing
- prevent import of cards that have been seen already and edited
- handle duplicates
- use db
- efficiency
- make demo clients for multiple platforms and screens