cards/src/api.rs
2024-05-04 02:53:03 -04:00

69 lines
2 KiB
Rust

use crate::AppState;
use axum::{
extract::{
ws::{Message, WebSocket},
ConnectInfo, State, WebSocketUpgrade,
},
response::IntoResponse,
};
use futures::{SinkExt, StreamExt};
use std::{net::SocketAddr, sync::Arc};
pub mod message_handler;
use crate::message_handler::*;
fn greeting(state: &Arc<AppState>) -> String {
format!(
"{:#?} Card packs loaded\n\
{:#?} Current active games",
state.all_cards.lock().unwrap().len(),
state.games.lock().unwrap().len(),
)
}
pub async fn websocket(stream: WebSocket, state: Arc<AppState>, who: SocketAddr) {
// By splitting, we can send and receive at the same time.
let (mut sender, mut receiver) = stream.split();
// sup
let _greeting = sender.send(Message::Text(greeting(&state))).await;
// subscribe to broadcast channel
let mut rx = state.tx.subscribe();
// ANNOUNCE THY PRESENCE
let msg = format!("{who} is here, bitches!");
tracing::debug!("{msg}");
let _ = state.tx.send(msg);
// handle broadcasting further awesome messages
let mut send_task = tokio::spawn(async move {
while let Ok(msg) = rx.recv().await {
if sender.send(Message::Text(msg)).await.is_err() {
break;
}
}
});
// handle new incoming messages
let mut recv_task = tokio::spawn(async move {
while let Some(Ok(message)) = receiver.next().await {
message_handler(message, &state, who).await
}
});
// if either task completes then abort the other
tokio::select! {
_ = (&mut send_task) => recv_task.abort(),
_ = (&mut recv_task) => send_task.abort(),
};
}
pub async fn websocket_handler(
ws: WebSocketUpgrade,
// user_agent: Option<TypedHeader<headers::UserAgent>>,
ConnectInfo(addr): ConnectInfo<SocketAddr>,
State(state): State<Arc<AppState>>,
) -> impl IntoResponse {
tracing::debug!("New connection from {addr}");
ws.on_upgrade(move |socket| websocket(socket, state, addr))
}