cards for humanity
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Cargo.lock | ||
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readme.md |
Cards For Humanity
A game master server for the popular game Cards Against Humanity using data from Chris Hallberg's project JSON Against Humanity (everyone say "Thanks, Chris!")
This started as a problem trying to play games with friends who are all on different platforms. This shall be as cross-platform as it gets. I want it to work on anything that can establish a connection and allow anyone to write any front-end they can dream up whether it be a web page, chat bot, VR, etc. Any clients who share a master server can play together across any platform.
TODO:
- finish game logic
- establish connectivity, probably websockets
- support card text editing
- prevent import of cards that have been seen already and edited
- handle duplicates