maps/lightning/src/components/BadassMap.tsx

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import { createSignal, Show } from 'solid-js';
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import MapGL, { Viewport, Light, Camera } from 'solid-map-gl';
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import * as maplibre from 'maplibre-gl';
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import type { JSX } from 'solid-js';
import type { MapOptions } from 'maplibre-gl';
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import MapControls from './MapControls';
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import 'maplibre-gl/dist/maplibre-gl.css';
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const TILES_URL: string = 'https://api.maptiler.com/maps/024da34e-fa66-4cb3-8f5f-0466b51e972e/style.json?key=Ukl2QNcQUCPAwuelQOvM'
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function BadassMap(): JSX.Element {
const options: MapOptions = {
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container: 'solid-map-gl will override me',
style: TILES_URL,
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maxPitch: 85,
antialias: true,
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}
const INITIAL_VIEW_STATE: Viewport = {
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center: [-71.05625, 42.36],
zoom: 15.5,
bearing: 160,
pitch: 60,
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}
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const [viewport, setViewport] = createSignal<Viewport>(INITIAL_VIEW_STATE);
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const [rotate, setRotate] = createSignal<boolean>(true)
const toggleRotate = () => setRotate<boolean>(!rotate())
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return (
<MapGL
mapLib={maplibre}
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options={options}
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viewport={viewport()}
onViewportChange={(evt: Viewport) => setViewport(evt)}
>
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<Show
when={rotate()}
fallback={<button onClick={toggleRotate}> Rotation On </button>}
>
<button onClick={toggleRotate}> Rotation Off </button>
</Show>
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<MapControls />
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<Light style={{
anchor: 'viewport',
color: 'white',
intensity: 0.9,
}} />
<Camera
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rotateViewport={rotate()}
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reverse={true}
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/>
</MapGL>
);
};
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export default BadassMap;