thaw/demo/src/pages/button/mod.rs
2023-12-11 16:33:50 +08:00

425 lines
15 KiB
Rust

use crate::components::{Demo, DemoCode};
use leptos::*;
use prisms::highlight_str;
use thaw::*;
#[component]
pub fn ButtonPage() -> impl IntoView {
view! {
<div style="width: 896px; margin: 0 auto;">
<h1>"Button"</h1>
<Demo>
<Space>
<Button variant=ButtonVariant::Primary>"Primary"</Button>
<Button variant=ButtonVariant::Solid>"Solid"</Button>
<Button variant=ButtonVariant::Text>"Text"</Button>
<Button variant=ButtonVariant::Link>"Link"</Button>
</Space>
<DemoCode slot>
{highlight_str!(
r#"
<Button variant=ButtonVariant::Primary>
"Primary"
</Button>
<Button variant=ButtonVariant::Solid>
"Solid"
</Button>
<Button variant=ButtonVariant::Text>
"Text"
</Button>
<Button variant=ButtonVariant::Link>
"Link"
</Button>
"#,
"rust"
)}
</DemoCode>
</Demo>
<h3>"color"</h3>
<Demo>
<Space>
<Button color=ButtonColor::Primary>"Primary Color"</Button>
<Button color=ButtonColor::Success>"Success Color"</Button>
<Button color=ButtonColor::Warning>"Warning Color"</Button>
<Button color=ButtonColor::Error>"Error Color"</Button>
</Space>
<DemoCode slot>
{highlight_str!(
r#"
<Button color=ButtonColor::Primary>
"Primary Color"
</Button>
<Button color=ButtonColor::Success>
"Success Color"
</Button>
<Button color=ButtonColor::Warning>
"Warning Color"
</Button>
<Button color=ButtonColor::Error>
"Error Color"
</Button>
"#,
"rust"
)}
</DemoCode>
</Demo>
<h3>"Icon"</h3>
<Demo>
<Space>
<Button color=ButtonColor::Error icon=icondata::AiIcon::AiCloseOutlined>
"Error Color Icon"
</Button>
<Button
color=ButtonColor::Error
icon=icondata::AiIcon::AiCloseOutlined
round=true
/>
<Button
color=ButtonColor::Error
icon=icondata::AiIcon::AiCloseOutlined
circle=true
/>
</Space>
<DemoCode slot>
{highlight_str!(
r#"
<Button color=ButtonColor::Error icon=icondata::AiIcon::AiCloseOutlined>
"Error Color Icon"
</Button>
<Button color=ButtonColor::Error icon=icondata::AiIcon::AiCloseOutlined round=true>
</Button>
<Button
color=ButtonColor::Error
icon=icondata::AiIcon::AiCloseOutlined
circle=true
/>
"#,
"rust"
)}
</DemoCode>
</Demo>
<LoadingButton/>
<h3>"disabled"</h3>
<Demo>
<Space>
<Button variant=ButtonVariant::Primary disabled=true>
"Primary"
</Button>
<Button variant=ButtonVariant::Solid disabled=true>
"Solid"
</Button>
<Button variant=ButtonVariant::Text disabled=true>
"Text"
</Button>
<Button variant=ButtonVariant::Link disabled=true>
"Link"
</Button>
</Space>
<DemoCode slot>
{highlight_str!(
r#"
<Button variant=ButtonVariant::Primary disabled=true>
"Primary"
</Button>
<Button variant=ButtonVariant::Solid disabled=true>
"Solid"
</Button>
<Button variant=ButtonVariant::Text disabled=true>
"Text"
</Button>
<Button variant=ButtonVariant::Link disabled=true>
"Link"
</Button>
"#,
"rust"
)}
</DemoCode>
</Demo>
<h3>"Size"</h3>
<Demo>
<Space>
<Button size=ButtonSize::Tiny>"Primary"</Button>
<Button size=ButtonSize::Small>"Primary"</Button>
<Button size=ButtonSize::Medium>"Primary"</Button>
<Button size=ButtonSize::Large>"Primary"</Button>
</Space>
<DemoCode slot>
{highlight_str!(
r#"
<Space>
<Button size=ButtonSize::Tiny>
"Primary"
</Button>
<Button size=ButtonSize::Small>
"Primary"
</Button>
<Button size=ButtonSize::Medium>
"Primary"
</Button>
<Button size=ButtonSize::Large>
"Primary"
</Button>
</Space>
"#,
"rust"
)}
</DemoCode>
</Demo>
<h3>"Button group"</h3>
<Demo>
<Space>
<ButtonGroup>
<Button variant=ButtonVariant::Solid>"Solid"</Button>
<Button variant=ButtonVariant::Solid>"Solid"</Button>
<Button variant=ButtonVariant::Solid>"Solid"</Button>
</ButtonGroup>
<ButtonGroup vertical=true>
<Button variant=ButtonVariant::Solid>"Solid"</Button>
<Button variant=ButtonVariant::Solid>"Solid"</Button>
<Button variant=ButtonVariant::Solid>"Solid"</Button>
</ButtonGroup>
</Space>
<DemoCode slot>
{highlight_str!(
r#"
<Space>
<ButtonGroup>
<Button variant=ButtonVariant::Solid>
"Solid"
</Button>
<Button variant=ButtonVariant::Solid>
"Solid"
</Button>
<Button variant=ButtonVariant::Solid>
"Solid"
</Button>
</ButtonGroup>
<ButtonGroup vertical=true>
<Button variant=ButtonVariant::Solid>
"Solid"
</Button>
<Button variant=ButtonVariant::Solid>
"Solid"
</Button>
<Button variant=ButtonVariant::Solid>
"Solid"
</Button>
</ButtonGroup>
</Space>
"#,
"rust"
)}
</DemoCode>
</Demo>
<h3>"style"</h3>
<Demo>
<Space>
<Button style="background: blue;">"style blue"</Button>
<Button style="width: 40px; height: 20px">"size"</Button>
</Space>
<DemoCode slot>
{highlight_str!(
r#"
<Button style="background: blue;">"style blue"</Button>
<Button style="width: 40px; height: 20px">"size"</Button>
"#,
"rust"
)}
</DemoCode>
</Demo>
<h3>"Button Props"</h3>
<Table single_column=true>
<thead>
<tr>
<th>"Name"</th>
<th>"Type"</th>
<th>"Default"</th>
<th>"Description"</th>
</tr>
</thead>
<tbody>
<tr>
<td>"style"</td>
<td>
<Text code=true>"MaybeSignal<String>"</Text>
</td>
<td>
<Text code=true>"Default::default()"</Text>
</td>
<td>"Button's style."</td>
</tr>
<tr>
<td>"variant"</td>
<td>
<Text code=true>"MaybeSignal<ButtonVariant>"</Text>
</td>
<td>
<Text code=true>"ButtonVariant::Primary"</Text>
</td>
<td>"Button's variant."</td>
</tr>
<tr>
<td>"color"</td>
<td>
<Text code=true>"MaybeSignal<ButtonColor>"</Text>
</td>
<td>
<Text code=true>"ButtonColor::Primary"</Text>
</td>
<td>"Button's color."</td>
</tr>
<tr>
<td>"round"</td>
<td>
<Text code=true>"MaybeSignal<bool>"</Text>
</td>
<td>
<Text code=true>"false"</Text>
</td>
<td>"Whether the button shows rounded corners."</td>
</tr>
<tr>
<td>"circle"</td>
<td>
<Text code=true>"MaybeSignal<bool>"</Text>
</td>
<td>
<Text code=true>"false"</Text>
</td>
<td>"Whether the button is round."</td>
</tr>
<tr>
<td>"icon"</td>
<td>
<Text code=true>"Option<Icon>"</Text>
</td>
<td>
<Text code=true>"None"</Text>
</td>
<td>"The icon of the button."</td>
</tr>
<tr>
<td>"loading"</td>
<td>
<Text code=true>"MaybeSignal<bool>"</Text>
</td>
<td>
<Text code=true>"false"</Text>
</td>
<td>"Whether the button shows the loading status."</td>
</tr>
<tr>
<td>"disabled"</td>
<td>
<Text code=true>"MaybeSignal<bool>"</Text>
</td>
<td>
<Text code=true>"false"</Text>
</td>
<td>"Whether the button is disabled."</td>
</tr>
<tr>
<td>"size"</td>
<td>
<Text code=true>"MaybeSignal<ButtonSize>"</Text>
</td>
<td>
<Text code=true>"ButtonSize::Medium"</Text>
</td>
<td>"Button size."</td>
</tr>
<tr>
<td>"on_click"</td>
<td>
<Text code=true>"Option<Callback<ev::MouseEvent>>"</Text>
</td>
<td>
<Text code=true>"None"</Text>
</td>
<td>"Listen for button click events."</td>
</tr>
<tr>
<td>"children"</td>
<td>
<Text code=true>"Option<Children>"</Text>
</td>
<td>
<Text code=true>"None"</Text>
</td>
<td>"Button's content."</td>
</tr>
</tbody>
</Table>
</div>
}
}
#[component]
fn LoadingButton() -> impl IntoView {
let loading = create_rw_signal(false);
let on_click = move |_| {
loading.set(true);
set_timeout(
move || {
loading.set(false);
},
std::time::Duration::new(2, 0),
);
};
view! {
<h3>"loading"</h3>
<Demo>
<Space>
<Button loading on_click icon=icondata::AiIcon::AiCloseOutlined>
"Click Me"
</Button>
<Button loading on_click>
"Click Me"
</Button>
</Space>
<DemoCode slot>
{highlight_str!(
r#"
let loading = create_rw_signal(false);
let on_click = move |_| {
loading.set(true);
set_timeout(
move || {
loading.set(false);
},
std::time::Duration::new(2, 0),
);
};
view! {
<Space>
<Button loading on_click icon=icondata::AiIcon::AiCloseOutlined>
"Click Me"
</Button>
<Button loading on_click>
"Click Me"
</Button>
</Space>
}
"#,
"rust"
)}
</DemoCode>
</Demo>
}
}