20 lines
1 KiB
Markdown
20 lines
1 KiB
Markdown
# Cards For Humanity
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A game master server for the popular game [Cards Against Humanity](https://www.cardsagainsthumanity.com/) using data from [Chris Hallberg](https://crhallberg.com/)'s project [JSON Against Humanity](https://github.com/crhallberg/json-against-humanity) (everyone say "Thanks, Chris!")
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This started as a problem trying to play games with friends who are all on different platforms. This shall be as cross-platform as it gets. I want it to work on anything that can establish a connection and allow anyone to write any front-end they can dream up whether it be a web page, chat bot, VR, etc. Any clients who share a master server can play together across any platform.
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## Dev stuff:
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`cargo run` to run server
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open `localhost:3030` in your browser to run test client or connect to `ws://localhost:3030/websocket` with a custom client
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## TODO:
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* finish game logic
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* establish connectivity, probably websockets
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* support card text editing
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* prevent import of cards that have been seen already and edited
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* handle duplicates
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